Torgul
Senior Member
HH Emeritus
Posts: 30
|
Post by Torgul on Jul 8, 2010 12:21:19 GMT -5
I've been noticing that my stats don't seem to be in line with the people I fight in the arena or in guild wars, so I wanted to check with my guildies (that's you) to see if I've made any major errors. Basic Attributes:- STR: 322 (222+100)
- DEX: 222 (111+111)
- INT: 203 (119+84)
- CON: 296 (188+108)
- LUC: 342 (157+185)
Weapon damage: 27-81 (~54), for 896-2689, crit 34.2% Armor: 1190, for -47% Evasion: 111 (useless for a warrior) Resistance: 114 HP: 38480 Specific item info available upon request. So what's your opinion? Have I built myself stupidly, or am I just having bad luck in the arena and dungeons?
|
|
Ellica
Honored Member
Posts: 188
|
Post by Ellica on Jul 8, 2010 12:48:59 GMT -5
Torgul,
As a warrior you should focus mainly on increasing your strength, constitution and on rare occasion luck.
The problem i see with your build is that you increase skill that are not that usefull to you.
Dex is only usefull if you fight scout. but since scout will always have way much more dex than you, the effect is lowered.
Intel do the same as dex but versus mage.
Higher damage (str) mean that you will finish your enemy faster.
It better to be able to finish an opponent in 3-4 less "round" than reduce it damage by 2 or 3 %
So try to get gear with Str Con and luck... in that order. Also avoid paying gold to increase other skill for the moment.
|
|
|
Post by Vyllyn on Jul 8, 2010 15:26:46 GMT -5
Ellica is correct. As a warrior you should focus on Strength > Constitution > Luck ... then drop your nickels and dimes into intelligence and dexterity.
|
|
|
Post by starflame on Jul 8, 2010 17:27:04 GMT -5
As a warrior, what I do is try to increase strength whenever I can and increase constitution with my leftovers. I try to keep my luck at about 20% because making it more than that I feel is useless.
|
|
Ellica
Honored Member
Posts: 188
|
Post by Ellica on Jul 8, 2010 23:55:55 GMT -5
... then drop your nickels and dimes into intelligence and dexterity. Or the guild vault ( ) To starflame. Luck can be really usefull. though 1/5 chance to score a critical is nice. If a battle last more than 5 turn that mean (statistically speaking) you would have score at least 1 critical. Having an item who give you a huge amount of luck can be interesting but you cant rely only on luck. i wonder what an all luck item character would look like
|
|
|
Post by synekin on Jul 11, 2010 12:52:40 GMT -5
look at it like a recipe:
6-7 parts main damage stat 4-5 parts constitution 2-3 parts luck 1 part other two stats
|
|
Ellica
Honored Member
Posts: 188
|
Post by Ellica on Jul 11, 2010 13:28:25 GMT -5
stir with a spoon then serve on ice
|
|
Torgul
Senior Member
HH Emeritus
Posts: 30
|
Post by Torgul on Jul 12, 2010 0:42:21 GMT -5
Thanks for the replies and advice. I figured it would wind up this way.
For your info, Karst, I do have an item that grants major luckâboots from the dungeons with +100. Add to that a couple of items that provide +22 or so to every stat, and I count myself fortunate in terms of drops.
|
|